Yadi YashengManaging Custom Packages in Unity— finally less of a pain in the ass3 min read·Nov 4, 2021----
Yadi YashengDesign Notes — Oobletsa game that cures whatever self-diagnosed mental discomfort·1 min read·Jul 24, 2021----
Yadi YashengGame Design Notes — Divinity: Original Sin 2won’t know the effect of an item until using it once. minor progression but progression after all and adds a little bit of mystery1 min read·Jul 24, 2021----
Yadi YashengStrongly Typed Event Systemsdecouple systems without sacrificing type safety2 min read·Jan 12, 2021----
Yadi YashengDesign Analysis — Moonlightera creative take on the roguelike genre3 min read·Nov 22, 2020----
Yadi YashengSkeletal Animation and GPU Skinningfrustrating start, orgasmic result4 min read·Oct 26, 2020--2--2
Yadi YashengUnderstanding Memory Alignmentint is 4 bytes, char takes a single byte. So, would the output be (4+1=) 5?3 min read·Jan 7, 2020--1--1